That was a joke. But if taking games seriously is your idea of fun, Mia Consalvo’s introductory essay for the latest issue of Eludamos provides a lovely progress report. Here’s and excerpt:

…there’s been a concomitant drive to specialize, already well under way. We can already see the emergence of separate venues, literature reviews, and research agendas forming for seemingly disparate areas such as the study of virtual worlds, MMOGs, serious games, industry studies, and the like. Even areas that once started as seemingly narrow, such as serious games, have refined themselves further, as we see separate conferences, journals and literatures emerge for ‘games for health,’ ‘games for change’ and educational games. As evidence of our dynamic history we even have a debate that ‘never took place,’ between narratology and ludology (I’ll go on record that I thought it did).

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