Archive for December, 2008

The GayGamer wants Western ideas to stay out of his Japanese RPGs. An article on proper point (e.g., coins, rings etc.) placement in platforming games. An article on adventure game puzzle design.
A compartamentalized review of Contact and (something of a) justification. The problem with game of the year awards. Stephen Poole on the pleasure [...]


An essay on the state of video game reviewing and criticism. Keith Stuart on gaming’s relationship to rock ‘n’ roll. Has Nintendo betrayed the core gamer, or is it the core gamer that fell out of love with Nintendo? Hide and Geek affirms the latter; the GayGamer responds.

The N-word makes its way into Animal [...]