Being Easy
29Oct08
What the writers of Multiplayer are not playing. More with Shigeru Miyamoto. From Edge, the importance of being easy. Remembering Doom 3.
An interview with Dan Houser. A review of Fallout 3 and a video interview with Todd Howard.
Should developers be able to sell the rights to unlock levels? Journalists speak on game hype. In defense of WiiMusic
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Tags: video games