Archives for the month of: October, 2008

What the writers of Multiplayer are not playing. More with Shigeru Miyamoto. From Edge, the importance of being easy. Remembering Doom 3

An interview with Dan Houser. A review of Fallout 3 and a video interview with Todd Howard.

Should developers be able to sell the rights to unlock levels? Journalists speak on game hype. In defense of WiiMusic

From Man Bytes blog: defining play, and more on defining play. Beyond gamerdom. The storyworld of Fable 2: an introduction, and minigames vs. storytelling. Are we at risk of a digital dark age? How important is the game designer?

Tom Bissell profiles Cliffyb for the New Yorker.

Obama targets gamers, again.


Building Social Communities For Your Game: A Primer from Gamasutra. Also from Gamasutra: what missing gamers want. Leigh Alexander on the dysfunctional relationship between game journalists, the industry and gamers. The Brainy Gamer on contemplative play. An article on co-op mechanics. A discursive map of Super Mario Bros.

Two interviews with Shigeru Miyamoto. Concepts and designs of Feng Zhu. From Edge, Resident Evil 5 producer Masachika Kawata rebukes racism charge. Also, a brief history of 3D. From Game Trailers, a Fallout retrospective.

Ten golden rules of successful handhelds. The gentrification of gaming culture. A trip to gamestown.

Are game over screens a thing of the past?

Two years later, Brice Morisson reflects on the Wii’s successes. The musician behind LittleBigPlanet’s Koran controversy responds. Dan Hsu adds to his recent comments on conflicts of interest in video games journalism.

From IGN, a transcript of Miyamoto’s discussion of WiiMusic at a recent appearance in San Francisco. From the L. A. Times, an article on the increasing popularity of gaming-related majors. A short interview with Tim Cain, from Edge.

A review of Virtual Silence, from Game Maker Games. A review and a testimonial of Fable 2, from the Escapist; and another and another.

McCain’s pork barrel game lacks message, says Brice Morrison. Is Mass Effect catering to the renegades? A comment on the relation between morality and gameplay. Nite to Unite honors Shigeru Miyamoto; kudos to the social sandbox. Edge reviews LittleBigPlanet.

From Action Button: reviews of Ninja Gaiden 2, Soulcalibur 4, and Devil May Cry 4.

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